The Pros and Cons Of Video Games
Nowadays, the video games industry is developing rapidly. It becomes a multi-billion dollar industry. Video games have become an important part not only of children’s lives but also the adults’. Nevertheless, there is an argument whether video games bring good or bad influences on children.
People who have a pro argument claim that video games give a lot of benefits. Playing video games is a good way to kill children’s boredom. It can refresh the children’s minds after a tiring school day. Moreover, they also argue that video games can trigger children to be more creative because the games provide challenging ways to win. In other words, they believe that video games can actually sharpen a human’s brain.
Conversely, some people believe that video games make children lazy. They argue that playing video games is addictive. As a consequence, most of the children prefer playing video games to studying. These children find it hard to concentrate on their studies because they always think about how to spend more time playing video games. In fact, there are also some children who skip their extracurricular lessons, just because they want to play video games. In addition, most video games often expose too much violence. Two years ago in the USA, for example, a student shot his teacher and some of his friends. Newspapers said that the boy was deeply influenced by the actions in the video games he used to play with.
It is obvious that video games have more disadvantages than advantages. Therefore, parents should be very careful in selecting the appropriate games for their children.
8. The text on the previous page is written in the form of a/an . . . .
a. Recount
b. Explanation
c. Procedure
d. Discussion
e. Narrative
9. What is the communicative purpose of the text?
a. To tell the process of how something happens
b. To deal with problematic events which lead to a crisis which in turn finds a solution
c. To present information and opinions about more than one side of an issue
d. To tell the readers that something is the case
e. To inform the readers about events o the day which are considered newsworthy
10. The text organization consists of . . . .
a. The goal, material, and methods
b. The newsworthy event, background events, and sources
c. Thesis, argument, and recommendation
11. Which of the following statements is not true?
a. Children like playing video games
b. Adults like playing video games
c. The writer takes the side towards the pros opinion
d. Parents should select the games carefully
e. Violence in the games influences the children very much
Tidak ada komentar:
Posting Komentar